Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Princes of Perfection (Devoted Marauders of Slaanesh – Spears) unit card

The Princes of Perfection (Devoted Marauders of Slaanesh – Spears)

Melee infantry· Spear Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown

Duel it in the combat calculator →

The Princes of Perfection (Devoted Marauders of Slaanesh – Spears) are Slaanesh melee infantry: 9,360 HP across 120 models, armour 15, melee attack 36, melee defence 41, weapon strength 25. It costs 750 in the campaign and in multiplayer. Unit key wh3_twa10_sla_inf_marauders_spears_ror. Patch 9.0.4, from the game's data tables.

Health

78 per model

9,360

top 41% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

15

bottom 10% of class

Leadership

70

bottom 43% of class

Speed

40

top 26% of class

Melee attack

36

top 40% of class

Melee defence

41

top 34% of class

Weapon strength

20 base + 5 armour-piercing, +15 vs large

25

bottom 10% of class

Charge bonus

6

bottom 8% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Perfect Vigour

    Even when performing the most fatiguing actions, this unit never loses vigour.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 19.1% of the game's 194 infantry units in melee. Per 1,000 gold: 105.4 damage per second against Chaos Warriors; it lasts 53 s against one unit of them.

Beats, at a similar price: Skin Wolves (12.17× faster), Warp-Grinders (5.51× faster), Eshin Triads (2.64× faster)

Loses to, at a similar price: Infernal Guard (3.02× slower), Greatswords (2.96× slower), Chaos Warriors of Tzeentch (2.89× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Slaanesh units ranked.

Who can field it

  • Slaanesh · Seducers of Slaanesh

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.