
The Princes of Perfection (Devoted Marauders of Slaanesh – Spears)
Melee infantry· Spear Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Princes of Perfection (Devoted Marauders of Slaanesh – Spears) are Slaanesh melee infantry: 9,360 HP across 120 models, armour 15, melee attack 36, melee defence 41, weapon strength 25. It costs 750 in the campaign and in multiplayer. Unit key wh3_twa10_sla_inf_marauders_spears_ror. Patch 9.0.4, from the game's data tables.
Health
78 per model
9,360
Armour
shield blocks 55% of small-arms missiles from the front (not artillery)
15
Leadership
70
Speed
40
Melee attack
36
Melee defence
41
Weapon strength
20 base + 5 armour-piercing, +15 vs large
25
Charge bonus
6
Attributes
- Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Perfect Vigour
Even when performing the most fatiguing actions, this unit never loses vigour.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Counters
Good against
- Large units — bonus vs large 15e.g. Rogue Idol, Dread Saurian, Khemric Titan · Slaanesh: Spawn of Slaanesh, Soul Grinder of Slaanesh
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Slaanesh: Exalted Seeker Chariot, Hellflayers
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · Slaanesh: Exalted Seeker Chariot, Hellflayers
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (12.17× faster), Warp-Grinders (5.51× faster), Eshin Triads (2.64× faster)
Loses to, at a similar price: Infernal Guard (3.02× slower), Greatswords (2.96× slower), Chaos Warriors of Tzeentch (2.89× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Slaanesh units ranked.
Who can field it
- Slaanesh · Seducers of Slaanesh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.