
Skaven · Immortal Empires
Clan Scruten
wh3_dlc29_skv_clan_scrutenComes with Lords of the End Times - Skaven(Warhammer III)
Clan Scruten is a playable Skaven faction in Total War: Warhammer III, led by Thanquol. In Immortal Empires it starts in Karag Dromar with 1 region. It comes with Lords of the End Times - Skaven. Faction key wh3_dlc29_skv_clan_scruten. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Start and neighbours

Starts at Karag Dromar (Black Water)
- 1.Creeping Death — Forest of Gloom · near (2.2%) · minor faction
- 2.Black Venom — Steingart · near (3.8%) · minor faction
- 3.Barak Varr — Barak Varr · medium (4.0%) · minor faction
- 4.Disciples of the Maw — Karak Angazhar · medium (4.0%)
- 5.Karaz-a-Karak — Karaz-a-Karak · medium (4.4%)
Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map
Climate at a glance
6 suitable · 2 unpleasant · 4 uninhabitable
Victory at a glance
Short victory: 4 objectives · long victory: 4
- Destroy the following faction(s): Karak Kadrin
- Obtain 7,500 Warpstone and spend it on improving your Underlings in Clan Scruten Secrets
- Control 5 Under-Cities in foreign regions.
Key units and where they are recruited
COMPUTED — per role, the Skaven unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).
SkavenslavesMelee infantry · Health per 1,000 gold: 72,000
Recruited from Nest (Province Capital, level 1)
Ratling GunsMissile infantry · Missile damage per 1,000 gold: 11,520
Recruited from Weapon Burrow (Weapons Teams, level 2)
Rat OgresMonstrous infantry · Health per 1,000 gold: 11,040
Recruited from Pits of the Packmasters (Monsters, level 2)
Hell Pit AbominationMonsters · Health per 1,000 gold: 6,722
Recruited from Laboratory (Monsters, level 4)
Warp Lightning CannonsWar machines & artillery · Missile damage per 1,000 gold: 732
Recruited from Warp-Forge (Engineering, level 2)

Faction leader

Thanquol
Clan Scruten
East of the Empire, in the darkened sheen of Black Water Lake, Thanquol sees the reflection of the greatest of all Grey Seers: himself.
- Has access to Masterplans, using Underlings to lead clandestine operations in the Under-Empire to conquer regions, steal resources and summon Verminlords
- Winds of Magic power reserve capacity: +10 (all armies)
- Has access to Masterplans, using Underlings to lead clandestine operations in the Under-Empire to conquer regions, steal resources and summon Verminlords
- Winds of Magic power reserve capacity: +10 (all armies)
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Thanquol descr
Faction effects
- Siege towers: +2 per siege item constructed (all armies)
- Food generated: -1 (all armies)
- Food consumption: -1 (factionwide)
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Destroy the following faction(s): Karak Kadrin
- Obtain 7,500 Warpstone and spend it on improving your Underlings in Clan Scruten Secrets
- Control 5 Under-Cities in foreign regions.
- Win the following battle: Death From Within
REWARDS
- +5% chance per turn to expand the Under-Empire in any region
- +5% chance per turn to expand the Under-Empire in any region
- Experience gain: +50% for Underlings
- Construction cost: -10% for Under-Empire buildings
- Warpstone from Masterplans: +20%
- Experience gain: +50% for Underlings
- Construction cost: -10% for Under-Empire buildings
- Warpstone from Masterplans: +20%
Long Campaign Victory
- Achieve the Short Victory conditions.
- Control 13 Under-Cities in foreign regions.
- Construct landmark: The Morskittar Engine
- Win the following battle: Final Battle: The Long-Denied Triumph
REWARDS
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Food generated: 5 per turn
- Food generated: 5 per turn
- Unlocks Great-Smart Masterplan "Entreat the Horned Rat" which can devastate entire provinces by pulling meteors from the destroyed moon!
- Unlocks Great-Smart Masterplan "Entreat the Horned Rat" which can devastate entire provinces by pulling meteors from the destroyed moon!
Plan a co-op campaign with Clan Scruten — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Skaven factions.
Climate
Suitable
Desert
Jungle
Mountain
Savannah
Temperate
Wasteland
Unpleasant
Chaotic Wasteland
Frozen
Uninhabitable
Temperate Island
Magical Forest
Ocean
Undead Wasteland
How settling Clan Scruten fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.