
Greenskins · Immortal Empires
Crooked Moon
wh_main_grn_crooked_moonComes with The King & The Warlord(Warhammer I)
Crooked Moon is a playable Greenskins faction in Total War: Warhammer III, led by Skarsnik. In Immortal Empires it starts in Mount Gunbad with 1 region. It comes with The King & The Warlord. Faction key wh_main_grn_crooked_moon. Patch 9.0.4, from the game's data tables.
Start here
Immortal Empires, patch 9.0.4: facts from the game's data, each linking to the full section.
Start and neighbours

Starts at Mount Gunbad (Deadrock Gap)
- 1.Red Eye — Grom Peak · near (2.9%) · minor faction
- 2.Drippin Fangs — Howling Rock · medium (4.2%) · minor faction
- 3.Bloody Spearz — Mount Squighorn · medium (4.7%) · minor faction
- 4.Zhufbar — Zhufbar · medium (5.0%) · minor faction
- 5.The Lahmian Sisterhood — Silver Pinnacle · medium (5.8%)
Nearest starting capitals, measured on the game's minimap as a share of its width: near ≤ 4%, medium ≤ 10%, far beyond. See it on the full map
Climate at a glance
3 suitable · 4 unpleasant · 5 uninhabitable
Victory at a glance
Short victory: 5 objectives · long victory: 7
- Maintain control of settlement: Karak Eight Peaks
- Destroy the following faction(s): Karaz-a-Karak, Crooked Moon Mutinous Gits
- Recruit 2 of Goblin Big Boss and increase their rank to rank 10.
Key units and where they are recruited
COMPUTED — per role, the Greenskins unit that tops the role's cost list on best units by the numbers (base stats, multiplayer cost; the race's standard roster — units it has only with Unit caps off, the extended roster, are left out). Recruitment: the first building level that unlocks it (building_units_allowed).
GoblinsMelee infantry · Health per 1,000 gold: 29,867
Recruited from Greenskin Hideout (Major Settlement, level 1)
Goblin ArchersMissile infantry · Missile damage per 1,000 gold: 4,400
Recruited from Goblin Camp (Goblin Recruitment, level 1)
Goblin Wolf RidersMelee cavalry · Health per 1,000 gold: 15,733
Recruited from Wolf Den (Cavalry, level 1)
TrollsMonstrous infantry · Health per 1,000 gold: 10,539
Recruited from Troll Cave (Monsters, level 1)

Goblin Bolt ThrowaWar machines & artillery · Missile damage per 1,000 gold: 1,111
Recruited from Goblin Toolbox (Tinkerer, level 1)
Faction leader

Skarsnik
Crooked Moon
Skarsnik plunders the wealth of mighty Mount Gunbad, gathering Greenskin allies as he prepares for the journey through the World's Edge Mountains to Karak Eight Peaks.
- Upkeep: -20% for Goblin and Squig units
- Character experience gain: +100% (all Heroes)
- Can only recruit Orc units after capturing Karak Eight Peaks
- Hero action cost: -50%
- Ambush success chance: +15% (all armies)
- Upkeep: -20% for Goblin and Squig units
- Character experience gain: +100% (all Heroes)
- Can only recruit Orc units after capturing Karak Eight Peaks
- Hero action cost: -50%
- Ambush success chance: +15% (all armies)
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Throughout all of history, very few Goblins have risen to the top of the Greenskin food chain. Skarsnik is one of them. He is a Night Goblin whose supreme cunning and malign intellect far surpasses that of his peers. It is this gift, and the presence of his incredibly loyal and eternally-hungry Cave Squig, Gobbla, that has allowed him to climb the brutal hierarchy of the Crooked Moon tribe and remain at the top. Orcs typically struggle to take orders or be subservient to Goblins. Naturally, a few have tried to usurp Skarsnik, but needless to say that Gobbla ate especially well on such occasions - the sneaky Night Goblin’s cunning far outweighing an Orc’s brutal and direct challenge. Whilst Skarsnik has retained an iron grip on his tribe, his real achievement (the one for which he is hated by both Dwarfs and Skaven alike) is his domination of Karak Eight Peaks, the former Dwarf mountain fortress. The self-proclaimed 'Warlord of the Eight Peaks' has controlled the surface for years, something which has enraged the stunties beyond forbearance! Provoking the Dwarfs, or any of the Warlord’s many enemies, is what Skarsnik does best. A master of deception, he captures his foes and uses their tortured screams or body parts (scalped beards for stunties) to bait his ever-more devious traps. His targets almost always take the lure, as they are simply not used to Greenskins having such an intricate take on warfare. However, as Skarsnik’s evil reputation continues to grow, fewer adversaries dare underestimate him. Truly, the Warlord of the Eight Peaks is one to be feared!
Faction effects
- Income from looting settlements: +100%
- Income from raiding: +100%
- Income from sacking settlements: +100%
Victory conditions
Immortal Empires, from the campaign script (victory_objectives_config.lua) in the game's own words. All factions
Short Campaign Victory
- Maintain control of settlement: Karak Eight Peaks
- Destroy the following faction(s): Karaz-a-Karak, Crooked Moon Mutinous Gits
- Recruit 2 of Goblin Big Boss and increase their rank to rank 10.
- Spend 500 Scrap upgrading unit equipment
- Construct landmark: Brightstone Mine
REWARDS
- Waaagh! reputation gained post battle: +100%
- Waaagh! reputation gained post battle: +100%
- Upkeep cost: -40% for Orc units (all armies)
- Construction time: -1 for all buildings at Karak Eight Peaks
- Upkeep cost: -40% for Orc units (all armies)
- Construction time: -1 for all buildings at Karak Eight Peaks
Long Campaign Victory
- Achieve the Short Victory conditions.
- Construct landmark: Defiled Ancestor Tombs
- Win 4 Waaagh! trophies of any kind.
- Win Da Biggest Waaagh! trophy
- Recruit 3 of Night Goblin Warboss and increase their rank to rank 10.
- Destroy the following faction(s): Clan Mors, Clan Angrund
- Confederate 3 Greenskins factions.
REWARDS
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
- Global recruitment duration: -1 turn for all units (all armies)
- Global recruitment capacity: +2
Scrap: +1,000
Plan a co-op campaign with Crooked Moon — partners by start distance, climate and victory conditions. Its start next to the race's other factions: best Greenskin factions.
Climate
Suitable
Mountain
Savannah
Wasteland
Unpleasant
Desert
Frozen
Jungle
Temperate
Uninhabitable
Chaotic Wasteland
Temperate Island
Magical Forest
Ocean
Undead Wasteland
How settling Crooked Moon fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.4.