Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Best Greenskins units by the numbers

For each kind of unit, the Greenskins units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.

COMPUTEDTop 3 per list, one row per unit (its versions — “Hammerers (Grudge Settlers)” — count once). Base values at Ultra unit size, rank 0 — skills, technologies, items and abilities change them in battle. “Per 1,000 gold” uses the multiplayer cost. Lords, heroes and Regiments of Renown are left out. Not a tier list: a unit good at one thing can be poor at another; open it to see the whole card.

Melee infantry (12)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Orc Big 'Uns10,800
  2. 2Savage Orc Big 'Uns10,800
  3. 3Black Orcs10,800

Highest melee attack

Melee attack on the unit card.

  1. 1Savage Orc Big 'Uns40
  2. 2Orc Big 'Uns38
  3. 3Black Orcs (Great Weapons)38

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Black Orcs (Great Weapons)50
  2. 2Orc Big 'Uns42
  3. 3Savage Orc Big 'Uns42

Most armour

Armour on the unit card.

  1. 1Black Orcs110
  2. 2Orc Big 'Uns50
  3. 3Orc Boyz30

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Goblins29,867
  2. 2Orc Boyz22,871
  3. 3Night Goblins22,400

Compare the top 3 by health per 1,000 gold side by side

Missile infantry (5)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Night Goblin Archers1,800
  2. 2Goblin Archers1,680
  3. 3Orc Arrer Boyz1,620

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Orc Arrer Boyz140 m
  2. 2Savage Orc Arrer Boyz140 m
  3. 3Goblin Archers115 m

Most armour

Armour on the unit card.

  1. 1Orc Arrer Boyz30
  2. 2Goblin Archers25
  3. 3Night Goblin Archers15

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Goblin Archers4,480
  2. 2Night Goblin Archers4,000
  3. 3Orc Arrer Boyz3,240

Compare the top 3 by missile damage per 1,000 gold side by side

Monstrous infantry (3)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Trolls7,904
  2. 2River Trolls7,904
  3. 3Stone Trolls7,904

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Stone Trolls120
  2. 2River Trolls105
  3. 3Trolls100

Highest melee attack

Melee attack on the unit card.

  1. 1Stone Trolls36
  2. 2Trolls34
  3. 3River Trolls34

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Trolls10,539
  2. 2River Trolls8,782
  3. 3Stone Trolls7,185

Compare the top 3 by health per 1,000 gold side by side

Melee cavalry (8)

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Savage Orc Boar Boy Big 'Uns58
  2. 2Savage Orc Boar Boyz56
  3. 3Orc Boar Boy Big 'Uns50

Fastest

Speed on the unit card (run or flying speed).

  1. 1Goblin Wolf Riders92
  2. 2Armoured Squig Hoppers82
  3. 3Night Goblin Squig Hoppers82

Highest melee attack

Melee attack on the unit card.

  1. 1Armoured Squig Hoppers28
  2. 2Night Goblin Squig Hoppers28
  3. 3Savage Orc Boar Boy Big 'Uns28

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Orc Boar Boy Big 'Uns7,920
  2. 2Savage Orc Boar Boy Big 'Uns7,920
  3. 3Orc Boar Boyz6,840

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Goblin Wolf Riders15,733
  2. 2Forest Goblin Spider Riders13,271
  3. 3Orc Boar Boyz10,523

Compare the top 3 by health per 1,000 gold side by side

Missile cavalry (3)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Goblin Wolf Rider Archers1,120
  2. 2Forest Goblin Spider Rider Archers840
  3. 3Lava Spider Rider Archers840

Fastest

Speed on the unit card (run or flying speed).

  1. 1Goblin Wolf Rider Archers92
  2. 2Forest Goblin Spider Rider Archers78
  3. 3Lava Spider Rider Archers78

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Goblin Wolf Rider Archers100 m
  2. 2Forest Goblin Spider Rider Archers100 m
  3. 3Lava Spider Rider Archers100 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Goblin Wolf Rider Archers2,800
  2. 2Forest Goblin Spider Rider Archers1,768
  3. 3Lava Spider Rider Archers1,768

Compare the top 3 by missile damage per 1,000 gold side by side

Chariots (5)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Goblin Wolf Chariots6,816
  2. 2Snotling Pump Wagons (Spiky Rollers)6,288
  3. 3Orc Boar Chariots5,736

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Orc Boar Chariots72
  2. 2Snotling Pump Wagons (Flappas)45
  3. 3Goblin Wolf Chariots38

Heaviest

Mass of one model with its mount or machine (battle_entities.mass).

  1. 1Orc Boar Chariots2,830
  2. 2Goblin Wolf Chariots2,090
  3. 3Snotling Pump Wagons2,000

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Goblin Wolf Chariots13,632
  2. 2Snotling Pump Wagons10,176
  3. 3Orc Boar Chariots7,648

Compare the top 3 by health per 1,000 gold side by side

War beasts (3)

Fastest

Speed on the unit card (run or flying speed).

  1. 1Spider Hatchlings76
  2. 2Squig Herd58
  3. 3Soopa-Squig!58

Biggest charge bonus

Charge bonus on the unit card.

  1. 1Squig Herd40
  2. 2Soopa-Squig!40
  3. 3Spider Hatchlings19

Highest melee attack

Melee attack on the unit card.

  1. 1Squig Herd26
  2. 2Soopa-Squig!26
  3. 3Spider Hatchlings22

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Spider Hatchlings17,520
  2. 2Squig Herd13,300
  3. 3Soopa-Squig!1,572

Compare the top 3 by health per 1,000 gold side by side

Monsters (9)

Most health

Health of the whole unit (all models), as on the unit card.

  1. 1Rogue Idol16,000
  2. 2Giant12,620
  3. 3Feral Hydra10,400

Highest weapon strength

Weapon strength per hit (base + armour-piercing damage).

  1. 1Giant700
  2. 2Rogue Idol600
  3. 3Arachnarok Spider500

Most armour

Armour on the unit card.

  1. 1Rogue Idol150
  2. 2Arachnarok Spider120
  3. 3Lava Arachnarok Spider120

Health per 1,000 gold

Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.

  1. 1Giant9,014
  2. 2Rogue Idol8,000
  3. 3Feral Hydra6,710

Compare the top 3 by health per 1,000 gold side by side

War machines & artillery (3)

Most missile damage per 10 s

Damage per 10 s of the whole unit: the card's per-model number × models (or guns).

  1. 1Goblin Bolt Throwa664
  2. 2Doom Diver Catapults656
  3. 3Goblin Rock Lobbers588

Longest range

Range of the main missile weapon (projectiles.effective_range).

  1. 1Goblin Rock Lobbers400 m
  2. 2Doom Diver Catapults400 m
  3. 3Goblin Bolt Throwa320 m

Missile damage per 1,000 gold

Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.

  1. 1Goblin Bolt Throwa1,107
  2. 2Goblin Rock Lobbers1,069
  3. 3Doom Diver Catapults656

Compare the top 3 by missile damage per 1,000 gold side by side

Every Greenskins unit, with its full card: the Greenskins roster. What each unit is strong or weak against: counters.