Health
52 per model
8,320
bottom 31% of class
Armour
15
bottom 10% of class
Leadership
40
bottom 4% of class
Speed
37
top 34% of class
Melee attack
26
bottom 20% of class
Melee defence
16
bottom 4% of class
Weapon strength
6 base + 18 armour-piercing
24
bottom 8% of class
Charge bonus
20
top 44% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Stalk
This unit can move hidden in any terrain.
Abilities
Smoke BombHex (Area) · -60% Charge Speed, -60% SpeedactiveSmoke BombHex (Area)-60% Charge Speed-60% SpeedCooldown 90 s · Duration 21 s · Range 35 mClogging the senses with acrid, stinging smoke leaves an enemy completely vulnerable.
Opportunist MurdererAugment · +10 Melee Attack, +40% Armour-Piercing Weapon DamagepassiveOpportunist MurdererAugment+10 Melee Attack+40% Armour-Piercing Weapon DamagePassive · Cooldown 3 s · Duration 15 sGreenskins are never gracious in victory. Wherever they can press an unfair advantage, they will!
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.