Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Goblin Archers unit card

Goblin Archers

Missile infantry· Missile Infantry· Tier 1· 120 models at Ultra size

Health

51 per model

6,120

bottom 40% of class

Armour

25

bottom 35% of class

Leadership

40

bottom 6% of class

Speed

33

bottom 22% of class

Melee attack

10

bottom 3% of class

Melee defence

15

bottom 13% of class

Weapon strength

21 base + 3 armour-piercing

24

bottom 15% of class

Charge bonus

5

bottom 32% of class

Ranged

Range

115 m

bottom 31% of class

Ammunition

24

top 22% of class

Missile damage

10 base + 1 AP

11

bottom 5% of class

Reload time

8 s

bottom 10% of class

Damage per 10 s

14

bottom 4% of class

Attributes

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.