
Goblin Archers
Missile infantry· Missile Infantry· Tier 1· 120 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Goblin Archers are Greenskins missile infantry: 6,120 HP across 120 models, armour 25, melee attack 10, melee defence 15, weapon strength 24, range 115 m, missile damage 1,650 per 10 s for the whole unit. It costs 375 in the campaign and in multiplayer. Unit key wh_main_grn_inf_goblin_archers. Patch 9.0.4, from the game's data tables.
Health
51 per model
6,120
Armour
25
Leadership
40
Speed
33
Melee attack
10
Melee defence
15
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
5
Ranged
Range
115 m
Ammunition
24
Missile damage
10 base + 1 AP
11
Reload time
8 s
Damage per 10 s
14
Attributes
- Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Upgrades
Bought with Scrap

Heavy Ammo
Arrow · 30 Scrap
- Armour-piercing missile damage: +3

Ammo Skinsacks
Bag · 20 Scrap
- Ammunition: +45%
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Lightly armoured units without shields — 1,650 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Greenskins: Savage Orc Big 'Uns, Savage Orcs
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Greenskins: Rogue Idol, Colossal Squig
- Missile fire — armour 25, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Greenskins: Night Goblin Archers, Savage Orc Arrer Boyz
- Heavy large units — infantry-sized, mass 90e.g. Dread Maw, Thunderbarge, Steam Tank · Greenskins: Rogue Idol, Giant
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Match-ups people search for: Goblin Archers vs Orc Arrer Boyz
Who can field it
- Greenskins · Grimgor's 'Ardboyz
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.