Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Savage Orcs unit card

Savage Orcs

Melee infantry· Club Infantry· Tier 2· 120 models at Ultra size

Health

81 per model

9,720

top 29% of class

Armour

0

bottom 1% of class

Leadership

60

bottom 19% of class

Speed

37

top 34% of class

Melee attack

30

bottom 31% of class

Melee defence

20

bottom 7% of class

Weapon strength

26 base + 9 armour-piercing

35

bottom 49% of class

Charge bonus

26

top 30% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.