Health
114 per model
6,840
top 46% of class
Armour
shield blocks 30% of frontal missiles
65
bottom 45% of class
Leadership
60
bottom 19% of class
Speed
70
bottom 10% of class
Melee attack
22
bottom 1% of class
Melee defence
24
bottom 11% of class
Weapon strength
10 base + 20 armour-piercing
30
bottom 16% of class
Charge bonus
48
top 44% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.