
River Trolls
Monstrous infantry· Monstrous Infantry· Tier 2· 16 models at Ultra size
Comes with The Warden & The Paunch(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
River Trolls are Greenskins and Norsca monstrous infantry: 7,904 HP across 16 models, armour 40, melee attack 34, melee defence 40, weapon strength 105. It costs 900 in the campaign and in multiplayer. They come with The Warden & The Paunch. Unit key wh2_dlc15_grn_mon_river_trolls_0. Patch 9.0.4, from the game's data tables.
Health
494 per model
7,904
Armour
40
Leadership
45
Speed
54
Melee attack
34
Melee defence
40
Weapon strength
35 base + 70 armour-piercing
105
Charge bonus
30
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- Overwhelming OdourHex (Area) · -6 Melee AttackpassiveOverwhelming OdourHex (Area)-6 Melee AttackPassive · Range 35 m"If you thought them Hags smelt bad from a distance, just wait until you get up close…"
- RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassiveRegenerationRegeneration+20% Weakness to Fire DamageReplenishes hit points of combatantsPassiveThere are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Upgrades
Bought with Scrap

Swamp Shroom Powda
Bag · 50 Scrap
- Battle healing cap: +20%
- Incoming Healing Modifier: +10%

Liquor Flasks
Flask · 60 Scrap
- Leadership: +15
- Physical resistance: 5%

Bone Basha
Weapon · 45 Scrap
- Melee attack: +3
- Weapon strength: +15%
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Heavily armoured units — 70 of 105 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Greenskins: Rogue Idol, Lava Arachnarok Spider
- Light infantry-sized units — large, mass 1,500e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Greenskins: Black Orcs, Savage Orc Big 'Uns
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Greenskins: Goblin Bolt Throwa, Lava Arachnarok Spider
- Missile fire — armour 40, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Greenskins: Night Goblin Archers, Goblin Archers
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Flamers of Tzeentch (10.94× faster), Ushabti (Great Bows) (6.66× faster), Leadbelchers (5.98× faster)
Loses to, at a similar price: Ogre Bulls (Ironfists) (1.39× slower), Chaos Furies (Tzeentch) (1.35× slower), Oceanids (1.21× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 900 multiplayer gold. Greenskin units ranked.
Match-ups people search for: River Trolls vs Stone Trolls
Every version of River Trolls
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| GreenskinsMonstrous Infantry | 7,904 | 16 | 40 | 45 | 54 | 34 | 40 | 105 | 30 | 900 | 225 | wh2_dlc15_grn_mon_river_trolls_0 |
| NorscaMonstrous Infantry | 7,904 | 16 | 40 | 45 | 54 | 34 | 40 | 105 | 30 | 900 | 225 | wh3_dlc27_throgg_mon_river_trolls_0 |
Who can field it
- Greenskins · Grimgor's 'Ardboyz
- Norsca · World Walkers · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Norsca has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.