Health
132 per model
7,920
top 19% of class
Armour
85
top 48% of class
Leadership
68
bottom 42% of class
Speed
70
bottom 10% of class
Melee attack
22
bottom 1% of class
Melee defence
26
bottom 17% of class
Weapon strength
9 base + 23 armour-piercing, +12 vs large
32
bottom 25% of class
Charge bonus
50
top 39% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.