Health
1,434 per model
5,736
bottom 36% of class
Armour
80
bottom 33% of class
Leadership
60
bottom 15% of class
Speed
70
top 47% of class
Melee attack
30
bottom 48% of class
Melee defence
26
top 47% of class
Weapon strength
10 base + 32 armour-piercing, +18 vs infantry
42
bottom 39% of class
Charge bonus
72
top 32% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Grimgor's 'Ardboyz
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.