
Orc Boar Chariots
Chariot· Chariot· Tier 2· 4 models (crew of 8) at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Orc Boar Chariots are Greenskins chariot: 5,736 HP across 4 models, armour 80, melee attack 30, melee defence 26, weapon strength 42. It costs 750 in the campaign and in multiplayer. Unit key wh_main_grn_cav_orc_boar_chariot. Patch 9.0.4, from the game's data tables.
Health
1,434 per model
5,736
Armour
80
Leadership
60
Speed
70
Melee attack
30
Melee defence
26
Weapon strength
10 base + 32 armour-piercing, +18 vs infantry
42
Charge bonus
72
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Upgrades
Bought with Scrap

Chariot Armour
Armour · 50 Scrap
- Physical resistance: 10%

Less Lucky Banners
Bag · 50 Scrap · only Broken Axe, Crooked Moon
- Melee defence: +1 (how lucky!)
- Melee attack: +5
- Ward save: +5%

Weighted Carriages
Mount · 30 Scrap
- Unit mass: +20%
- Charge bonus: +10
- Speed: +10%

Wheel Blades
Weapon · 30 Scrap
- Weapon strength: +15%
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.
Counters
Good against
- Infantry-sized units — bonus vs infantry 18e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Greenskins: Black Orcs, Savage Orc Big 'Uns
- Heavily armoured units — 32 of 42 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Greenskins: Rogue Idol, Lava Arachnarok Spider
- Light infantry-sized units — large, mass 2,830e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Greenskins: Black Orcs, Savage Orc Big 'Uns
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Greenskins: Goblin Bolt Throwa, Lava Arachnarok Spider
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: War Wagons (Mortars) (9.94× faster), War Wagons (8.21× faster), Tiranoc Chariots (3.73× faster)
Loses to, at a similar price: The Things in the Woods (12.98× slower), Orc Boar Boy Big 'Uns (12.77× slower), Nehekharan Horsemen (12.60× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 750 multiplayer gold. Greenskin units ranked.
Who can field it
- Greenskins · Grimgor's 'Ardboyz
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.