Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Stone Trolls unit card

Stone Trolls

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Comes with The Warden & The Paunch(Warhammer II)

Duel it in the combat calculator →

Stone Trolls are Greenskins and Norsca monstrous infantry: 7,904 HP across 16 models, armour 70, melee attack 36, melee defence 32, weapon strength 120. It costs 1,100 in the campaign and in multiplayer. They come with The Warden & The Paunch. Unit key wh2_dlc15_grn_mon_stone_trolls_0. Patch 9.0.4, from the game's data tables.

Health

494 per model

7,904

bottom 25% of class

Armour

70

top 40% of class

Leadership

45

bottom 2% of class

Speed

54

bottom 35% of class

Melee attack

36

top 48% of class

Melee defence

32

bottom 31% of class

Weapon strength

40 base + 80 armour-piercing

120

top 24% of class

Charge bonus

34

top 45% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassive

Upgrades

Bought with Scrap

  • Swamp Shroom Powda

    Bag · 50 Scrap

    • Battle healing cap: +20%
    • Incoming Healing Modifier: +10%
  • Liquor Flasks

    Flask · 60 Scrap

    • Leadership: +15
    • Physical resistance: 5%
  • Bone Basha

    Weapon · 45 Scrap

    • Melee attack: +3
    • Weapon strength: +15%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 37.7% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 88.4 damage per second against Chaos Warriors; it lasts 33 s against one unit of them.

Beats, at a similar price: Flamers of Tzeentch (6.52× faster), Leadbelchers (4.03× faster), Ushabti (Great Bows) (3.81× faster)

Loses to, at a similar price: Plague Ogres (Great Weapons) (2.32× slower), Maneaters (Great Weapons) (1.93× slower), Oceanids (1.68× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,100 multiplayer gold. Greenskin units ranked.

Match-ups people search for: Stone Trolls vs Bile Trolls · Stone Trolls vs River Trolls

Every version of Stone Trolls

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
GreenskinsMonstrous Infantry7,904167045543632120341,100275wh2_dlc15_grn_mon_stone_trolls_0
NorscaMonstrous Infantry7,904167045543632120341,100275wh3_dlc27_throgg_mon_stone_trolls_0

Who can field it

  • Greenskins · Grimgor's 'Ardboyz
  • Norsca · World Walkers · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Norsca has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.