Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Goblin Wolf Chariots unit card

Goblin Wolf Chariots

Chariot· Missile Chariot· Tier 2· 12 models (crew of 36) at Ultra size

Duel it in the combat calculator →

Goblin Wolf Chariots are Greenskins chariot: 6,816 HP across 12 models, armour 45, melee attack 16, melee defence 20, weapon strength 24, range 115 m, missile damage 600 per 10 s for the whole unit. It costs 500 in the campaign and in multiplayer. Unit key wh_main_grn_cav_goblin_wolf_chariot. Patch 9.0.4, from the game's data tables.

Health

568 per model

6,816

top 18% of class

Armour

45

bottom 6% of class

Leadership

45

bottom 1% of class

Speed

90

top 14% of class

Melee attack

16

bottom 6% of class

Melee defence

20

bottom 20% of class

Weapon strength

18 base + 6 armour-piercing, +12 vs infantry

24

bottom 1% of class

Charge bonus

38

bottom 32% of class

Ranged

Range

115 m

bottom 7% of class

Ammunition

46

top 14% of class

Missile damage

26 base + 4 AP

30

bottom 7% of class

Reload time

6 s

top 14% of class

Damage per 10 s

50

bottom 7% of class

Attributes

Upgrades

Bought with Scrap

  • Chariot Armour

    Armour · 50 Scrap

    • Physical resistance: 10%
  • Less Lucky Banners

    Bag · 50 Scrap · only Broken Axe, Crooked Moon

    • Melee defence: +1 (how lucky!)
    • Melee attack: +5
    • Ward save: +5%
  • Weighted Carriages

    Mount · 30 Scrap

    • Unit mass: +20%
    • Charge bonus: +10
    • Speed: +10%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 32.8% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 18 damage per second against Chaos Warriors; it lasts 39.3 s against one unit of them.

Beats, at a similar price: Corpse Cart (Balefire) (37.93× faster), Corpse Cart (Unholy Lodestone) (37.93× faster)

Loses to, at a similar price: Forest Goblin Spider Riders (11.52× slower), Peasant Horsemen (10.13× slower), Nehekharan Horsemen (9.94× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 500 multiplayer gold. Greenskin units ranked.

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.