Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Dwarfs · Immortal Empires

Clan Angrund

wh_main_dwf_karak_izor

Comes with The King & The Warlord(Warhammer I)

Faction leader

Belegar Ironhammer

Belegar Ironhammer

Clan Angrund

Belegar plots his campaign to reclaim his birthright, the kingdom of Karak Eight Peaks, from the mountain Hold of Zarakzil.

Angrund Ancestry
  • High King Decrees: +1
  • Attribute: Vanguard Deployment during Underway battles
  • Unique building chain available at Karak Eight Peaks
  • Starts with four Clan Angrund ancestor Heroes
  • Upkeep: +50%% until Karak Eight Peaks is recaptured
  • Leadership: +10 when laying siege or encircling
Read more ▾

Karak Eight Peaks was once a Greathold, second only to the majesty and strength of Everpeak in the Karaz Ankor. It was ruled by Clan Angrund, whose Royal line can trace its Ancestry back to Grungni and Valaya, which makes the loss of Eight Peaks the most bitter of grudges for all Dwarfs. None feel it more so than the descendants of King Lunn, the last Dwarf to sit on its throne. Since the fall of Karak Eight Peaks, Clan Angrund has scattered across the Karaz Ankor but retained significant sway simply because of its legacy. When Belegar Ironhammer, descended from King Lunn, rose to power he made great oaths - that he would not rest until the lost Hold had been reclaimed and he, its rightful heir, sat upon its throne. The High King, Thorgrim Grudgebearer, was initially sceptical – Ironhammer’s expedition would not be the first to attempt such a feat. Karak Eight Peaks has notoriously been riddled with foes of all kinds ever since its fall. Currently, a particularly sneaky and cunning Night Goblin 'Warlord' rules the upper levels of Eight Peaks, one who has easily thwarted such quests in the past. Yet two things work to Belegar's advantage. Skarsnik has problems of his own right now - problems of the mutinous kind - and Belegar has a will of iron, as a great leader who excels at subterranean warfare. It should be noted, though, that this is his fourth attempt to recapture his Ancestral fortress, to the great shame of all Dawi, living or dead. However, the Ironhammer will not easily be stopped. Finally, after decades spent fostering the support of Guilds and allies, and with the full support of the High King, Belegar gathers Clan Angrund at Karak Izor. Once more a throng of vengeful Dwarfs will set off under Ironhammer’s command, to claim what is rightfully theirs!

Faction effects

  • Stance
  • Magic item drop chance from battle: -12%
  • Income from post-battle loot: -60%
  • Battering rams: +1 per siege item constructed (all armies)
  • Siege towers: +2 per siege item constructed (all armies)

Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.