Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Miners unit card

Miners

Melee infantry· Pickaxe Infantry· Tier 1· 100 models at Ultra size

Duel it in the combat calculator →

Miners are Dwarfs melee infantry: 7,600 HP across 100 models, armour 80, melee attack 20, melee defence 18, weapon strength 22. It costs 325 in the campaign and in multiplayer. Unit key wh_main_dwf_inf_miners_0. Patch 9.0.4, from the game's data tables.

Health

76 per model

7,600

bottom 15% of class

Armour

80

top 35% of class

Leadership

68

bottom 41% of class

Speed

28

bottom 7% of class

Melee attack

20

bottom 7% of class

Melee defence

18

bottom 5% of class

Weapon strength

5 base + 17 armour-piercing

22

bottom 3% of class

Charge bonus

12

bottom 29% of class

Attributes

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 57.8% of the game's 194 infantry units in melee. Per 1,000 gold: 143.6 damage per second against Chaos Warriors; it lasts 86.5 s against one unit of them.

Beats, at a similar price: Grail Reliquae (154.13× faster), Pigback Riders (2.18× faster), Nurglings (1.37× faster)

Loses to, at a similar price: Orc Labourers (3.07× slower), Zombie Pirate Deckhand Mob (2.67× slower), Men-at-Arms (2.12× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 325 multiplayer gold. Dwarf units ranked.

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.