Health
1,119 per model
4,476
Armour
40
Leadership
64
Speed
25
Melee attack
16
Melee defence
20
Weapon strength
21 base + 7 armour-piercing
28
Charge bonus
2
Ranged
Range
280 m
Ammunition
25
Missile damage
45 base + 25 AP, explosion 12 + 5 AP, 6 projectiles per shot
87
Reload time
10 s
Damage per 10 s
522
Attributes

Cannot Run
This unit cannot run and will only move at walking pace.
Who can field it
- Karaz-a-Karak
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_main_dwf_art_flame_cannon_malakai).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.