Best Dwarfs units by the numbers
For each kind of unit, the Dwarfs units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.
Melee infantry (11)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Giant Slayers10,400
- 2Hammerers10,000
- 3Ironbreakers9,600
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
- 1Hammerers55
- 2Doomseekers55
- 3Giant Slayers52
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Miners23,385
- 2Dwarf Warriors17,333
- 3Longbeards12,286
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Ironbreakers258 s
- 2Longbeards130 s
- 3Dwarf Warriors115 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
- 1Hammerers327
- 2Giant Slayers242
- 3Doomseekers191
Missile infantry (10)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Thunderers (Grudge-Rakers)4,800
- 2Irondrakes4,107
- 3Slayer Pirates3,520
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Irondrakes (Trollhammer Torpedoes)170 m
- 2Rangers160 m
- 3Quarrellers160 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Irondrakes5,867
- 2Thunderers (Grudge-Rakers)5,647
- 3Rangers (Great Weapons)5,333
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
- 1Thunderers (Grudge-Rakers)4,588
- 2Rangers (Great Weapons)4,583
- 3Slayer Pirates3,093
Compare the top 3 by missile damage per 1,000 gold side by side
War machines & artillery (10)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
- 1Flame Cannons2,088
- 2Gyrobombers2,027
- 3Gyrocopters (Brimstone Guns)1,600
Longest range
Range of the main missile weapon (projectiles.effective_range).
- 1Grudge Throwers440 m
- 2Cannons440 m
- 3Bolt Throwers340 m
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
- 1Flame Cannons1,898
- 2Gyrocopters (Brimstone Guns)1,882
- 3Gyrobombers1,762
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
- 1Gyrobombers1,136
- 2Organ Guns980
- 3Flame Cannons965
Compare the top 3 by missile damage per 1,000 gold side by side
Every Dwarfs unit, with its full card: the Dwarfs roster. What each unit is strong or weak against: counters.
