Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Gyrobombers unit card

Gyrobombers

War machine· Flying War Machine· Tier 3· 4 models at Ultra size

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Gyrobombers are Dwarfs war machine: 4,248 HP across 4 models, armour 100, melee attack 40, melee defence 4, weapon strength 88, range 130 m, missile damage 2,027 per 10 s for the whole unit. It costs 1,150 in the campaign and in multiplayer. Unit key wh_main_dwf_veh_gyrobomber. Patch 9.0.4, from the game's data tables.

Health

1,062 per model

4,248

bottom 15% of class

Armour

100

top 24% of class

Leadership

64

bottom 45% of class

Speed

90

top 8% of class

Melee attack

40

top 5% of class

Melee defence

4

bottom 1% of class

Weapon strength

68 base + 20 armour-piercing

88

top 27% of class

Charge bonus

30

top 18% of class

Ranged

Range

130 m

bottom 15% of class

Ammunition

30

top 15% of class

Missile damage

4 base + 16 AP, explosion 14 + 4 AP, 8 projectiles per shot

38

bottom 7% of class

Reload time

6 s

top 2% of class

Damage per 10 s

507

top 15% of class

Attributes

Abilities

  • Gyrobomber BombBombardment · Strong vs multiple combatants, Weak vs a single combatant…active

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Gyrobombers vs Gyrocopters

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh_main_dwf_veh_gyrobomber_malakai: from a mercenary pool).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.