Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Rangers unit card

Rangers

Missile infantry· Missile Infantry· Tier 2· 80 models at Ultra size

Health

68 per model

5,440

bottom 20% of class

Armour

shield blocks 35% of frontal missiles

40

top 44% of class

Leadership

60

bottom 44% of class

Speed

33

bottom 22% of class

Melee attack

18

bottom 23% of class

Melee defence

26

top 48% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

160 m

top 37% of class

Ammunition

18

bottom 20% of class

Missile damage

18 base + 6 AP

24

top 40% of class

Reload time

13 s

top 23% of class

Damage per 10 s

18

bottom 27% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Stalk

    This unit can move hidden in any terrain.

Every version of Rangers

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
DwarfsMissile Infantry5,440804060331826284525131wh_dlc06_dwf_inf_rangers_0
High ElvesDual Sword Infantry7,56012030704030243120600150wh2_dlc15_hef_inf_rangers_0

Who can field it

  • Karaz-a-Karak
  • Lothern

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.