Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Quarrellers unit card

Quarrellers

Missile infantry· Missile Infantry· Tier 2· 80 models at Ultra size

Health

70 per model

5,600

bottom 24% of class

Armour

shield blocks 35% of frontal missiles

80

top 22% of class

Leadership

64

top 44% of class

Speed

28

bottom 9% of class

Melee attack

18

bottom 23% of class

Melee defence

28

top 38% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 49% of class

Charge bonus

4

bottom 15% of class

Ranged

Range

160 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

18 base + 6 AP

24

top 40% of class

Reload time

13 s

top 23% of class

Damage per 10 s

18

bottom 27% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.