Health
1,119 per model
4,476
bottom 39% of class
Armour
40
top 48% of class
Leadership
64
bottom 45% of class
Speed
20
bottom 1% of class
Melee attack
16
bottom 41% of class
Melee defence
20
top 32% of class
Weapon strength
21 base + 7 armour-piercing
28
bottom 42% of class
Charge bonus
2
bottom 3% of class
Ranged
Range
300 m
bottom 26% of class
Ammunition
24
top 36% of class
Missile damage
22 base + 68 AP, 4 projectiles per shot
90
bottom 18% of class
Reload time
12 s
bottom 28% of class
Damage per 10 s
300
top 30% of class
Attributes

Cannot Run
This unit cannot run and will only move at walking pace.
Who can field it
- Karaz-a-Karak
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_main_dwf_art_organ_gun_malakai).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.