Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Organ Guns unit card

Organ Guns

War machine· Field Gun· Tier 3· 4 models (crew of 32) at Ultra size

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Organ Guns are Dwarfs war machine: 4,476 HP across 4 models, armour 40, melee attack 16, melee defence 20, weapon strength 28, range 300 m, missile damage 1,200 per 10 s for the whole unit. It costs 1,000 in the campaign and in multiplayer. Unit key wh_main_dwf_art_organ_gun. Patch 9.0.4, from the game's data tables.

Health

1,119 per model

4,476

bottom 39% of class

Armour

40

top 48% of class

Leadership

64

bottom 45% of class

Speed

20

bottom 1% of class

Melee attack

16

bottom 41% of class

Melee defence

20

top 32% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 42% of class

Charge bonus

2

bottom 3% of class

Ranged

Range

300 m

bottom 26% of class

Ammunition

24

top 36% of class

Missile damage

22 base + 68 AP, 4 projectiles per shot

90

bottom 18% of class

Reload time

12 s

top 42% of class

Damage per 10 s

300

top 30% of class

Attributes

  • Cannot Run

    This unit cannot run and will only move at walking pace.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

Match-ups people search for: Organ Guns vs Cannons · Organ Guns vs Flame Cannons · Organ Guns vs Grudge Throwers

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh_main_dwf_art_organ_gun_malakai: from a mercenary pool).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.