Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Longbeards unit card

Longbeards

Melee infantry· Axe Infantry· Tier 2· 100 models at Ultra size

Health

86 per model

8,600

bottom 35% of class

Armour

shield blocks 55% of frontal missiles

100

top 19% of class

Leadership

80

top 32% of class

Speed

26

bottom 2% of class

Melee attack

30

bottom 31% of class

Melee defence

48

top 19% of class

Weapon strength

25 base + 7 armour-piercing

32

bottom 38% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.