Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ataman unit card

Ataman

Lord· Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Ataman is Kislev lord: 4,068 HP, armour 95, melee attack 40, melee defence 60, weapon strength 380, range 90 m, missile damage 375 per 10 s for the whole unit. It costs 1,000 in the campaign and 700 in multiplayer. Unit key wh3_main_ksl_cha_ataman. Patch 9.0.4, from the game's data tables.

Health

4,068

bottom 11% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

95

top 25% of class

Leadership

70

bottom 10% of class

Speed

34

bottom 8% of class

Melee attack

40

bottom 28% of class

Melee defence

60

top 9% of class

Weapon strength

250 base + 130 armour-piercing

380

bottom 33% of class

Charge bonus

30

bottom 19% of class

Ranged

Range

90 m

bottom 1% of class

Ammunition

20

bottom 5% of class

Missile damage

33 base + 117 AP

150

bottom 29% of class

Reload time

4 s

top 12% of class

Damage per 10 s

375

top 43% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Heroic ResilienceAugment · +14 Melee Defence, +8 Leadershippassive
  • By Our BloodAugmentpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • Stand Your Ground!Augment (Area) · +24 Melee Defence, +16 Leadershipactive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Ataman skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Ataman's skills

  1. Ataman
  2. Ursun's Protection
  3. Brass-Lunged
  4. Heroic Resilience
  5. Oblast Outriders
  6. Soldiers of Renown
  7. Immortality
  8. Mentor
  1. Court Sanctioned
  2. Stormweavers
  3. Favour of the Tzarina
  4. Orthodoxy Adherent
  5. Battle Chants
  6. Favoured Son
  1. Warden
  2. Ambassador
  1. Hard to Hit
  2. Devastating Charge
  3. Full Plate Armour
  4. Scarred Veteran
  5. Deadeye
  6. Foe-Seeker
  7. Wound-Maker
  8. Blade Master
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Firing Drills
  3. Best of the Court
  4. Relentless Chargers
  5. Creatures of the Land
  6. Skilled Craftsmen
  7. Rally!
  8. Skirmisher Traditions
  9. Horsemasters
  10. Ursun's Favoured
  11. Battle Engineers
  12. Stand Your Ground!
  1. Watchman
  2. Iron Disciplinarian
  3. Leader of Renown
  4. Foreman
  5. Garrison Leader
  6. Introspector
  7. Distributor
  8. Patrolman
  9. Local Guide
  10. Musterer
  11. Drill Instructor

Who can field it

  • Kislev · The Ice Court

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.