
Blood Vultures
War beast· Flying War Beasts· Tier 2· 48 models at Ultra size
Comes with Omens of Destruction – Ogre Kingdoms(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Blood Vultures are Ogre Kingdoms war beast: 5,760 HP across 48 models, armour 10, melee attack 34, melee defence 28, weapon strength 42. It costs 500 in the campaign and in multiplayer. They come with Omens of Destruction – Ogre Kingdoms. Unit key wh3_dlc26_ogr_mon_blood_vultures. Patch 9.0.4, from the game's data tables.
Health
120 per model
5,760
Armour
10
Leadership
50
Speed
100
Melee attack
34
Melee defence
28
Weapon strength
30 base + 12 armour-piercing
42
Charge bonus
24
Attributes
- Can Fly
This unit can fly.
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Wallbreaker
Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.
Abilities
- Carrion FrenzyAugment · +20 Melee Attack, +8 Leadership…passiveCarrion FrenzyAugment+20 Melee Attack+8 LeadershipEffect intensity increases with each nearby entity death.PassiveThe absolute carnage around Ogre mercenaries provides rich pickings for carrion-eaters, who do their bit for the war effort by taking more than their fill before battle is even done.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Ogre Kingdoms: Thundertusk, Stonehorn
- Missile fire — armour 10, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Ogre Kingdoms: Gnoblar Trappers, Maneaters (Ogre Pistols)
- Heavy large units — infantry-sized, mass 80e.g. Dread Maw, Thunderbarge, Steam Tank · Ogre Kingdoms: Thundertusk, Stonehorn
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Deck Droppers (Handgunners) (23.43× faster), Deck Droppers (Bombers) (13.87× faster), Deck Droppers (11.23× faster)
Loses to, at a similar price: Carrion (1.52× slower), Squig Herd (1.41× slower), Sabretusk Pack (1.17× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 500 multiplayer gold. Ogre units ranked.
Who can field it
- Ogre Kingdoms · Goldtooth
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.