
Bull Centaur Renders
Melee cavalry· Monstrous Beasts· Tier 3· 16 models at Ultra size
Comes with Forge of the Chaos Dwarfs(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Bull Centaur Renders are Chaos Dwarfs melee cavalry: 9,856 HP across 16 models, armour 50, melee attack 32, melee defence 48, weapon strength 114. It costs 1,500 in the campaign and in multiplayer. They come with Forge of the Chaos Dwarfs. Unit key wh3_dlc23_chd_cav_bull_centaurs_axe. Patch 9.0.4, from the game's data tables.
Health
616 per model
9,856
Armour
shield blocks 35% of small-arms missiles from the front (not artillery)
50
Leadership
75
Speed
62
Melee attack
32
Melee defence
48
Weapon strength
34 base + 80 armour-piercing
114
Charge bonus
40
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Contempt
Witnessing other friendly units rout will only affect this unit's leadership if they also have the Contempt attribute.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Counters
Good against
- Heavily armoured units — 80 of 114 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Chaos Dwarfs: Infernal Ironsworn, Iron Daemon – Dreadquake Mortar
- Light infantry-sized units — large, mass 1,700e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Chaos Dwarfs: Orc Labourers, Goblin Labourers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Chaos Dwarfs: Hobgoblin Bolt Thrower
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Luminark of Hysh (1714.66× faster), Casket of Souls (916.49× faster), Ironblaster (76.22× faster)
Loses to, at a similar price: Chaos Knights of Nurgle (3.00× slower), Chaos Knights (2.74× slower), Chaos Knights of Tzeentch (2.60× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,500 multiplayer gold. Chaos Dwarf units ranked.
Who can field it
- Chaos Dwarfs · The Legion of Azgorh
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.