
Engineer
Hero· Support Specialist· 1 model at Ultra size
Comes with Thrones of Decay – Empire(Warhammer III)
Health
3,548
Armour
50
Leadership
70
Speed
34
Melee attack
34
Melee defence
32
Weapon strength
220 base + 100 armour-piercing
320
Charge bonus
15
Ranged
Range
135 m
Ammunition
40
Missile damage
18 base + 72 AP, 6 projectiles per shot
90
Reload time
11 s
Damage per 10 s
491
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Restock!Augment · Replenishes ammunitionactiveRestock!AugmentReplenishes ammunitionCooldown 60 s · Duration 10 s · 4 usesArrows, cannonballs and more esoteric munitions are needed in endless supply on the battlefield.
Mercurial ShotMagic Missile · Causes fire damage, Requires line of sight to the target…activeMercurial ShotMagic MissileCauses fire damageRequires line of sight to the targetStrong vs multiple combatantsPowerful explosionCooldown 90 s · 3 usesA magical missile hones in on its target, triggering a violent explosion along enemy battle lines.
Master of BallisticsAugment (Area) · +15 Accuracy, +10 Reload SkillpassiveMaster of BallisticsAugment (Area)+15 Accuracy+10 Reload SkillPassive · Range 55 mCalculating angles and trajectories is difficult work best left in the hands of an expert.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Engineer skill tree
30 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Barded WarhorseBarded WarhorseUnlocks at rank 7
Mount: Barded Warhorse
Mechanical SteedMechanical SteedUnlocks at rank 13
Mount: Mechanical Steed
- wh3_dlc25_skill_all_all_self_restockwh3_dlc25_skill_all_all_self_restockUnlocks at rank 8
Ability "Restock!"
Mark of HyshMark of HyshUnlocks at rank 8
Spell resistance: 10%
Sigmar’s WardSigmar’s WardUnlocks at rank 8
Missile resistance: 10%
ImmortalityImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded instead
MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Master of BallisticsMaster of BallisticsUnlocks at rank 8
Passive ability: "Master of Ballistics"
All-Terrain VehicleAll-Terrain Vehicle
Attribute: Strider for Chariot and War Machine units (own army)
Attribute: Vanguard Deployment for Chariot and War Machine units (own army)
TriangulationTriangulation3 levelsLevel 1
Missile strength: +3% (Hero's army)
Missile strength: +7% (Hero's army)
Missile strength: +12% (Hero's army)
wh3_dlc25_skill_all_blackpowder_discipline_enablewh3_dlc25_skill_all_blackpowder_discipline_enable
Passive ability: ""
Mercurial ShotMercurial ShotUnlocks at rank 1
Ability: "Mercurial Shot"
Machinist PreparationsMachinist PreparationsUnlocks at rank 1
Gains a short range explosive damage ammunition switch
Basic ammunition gains increased range and armour-piercing missile damage
SurvivalistSurvivalist2 levelsLevel 1
Hit points: +7%
Hit points: +15%
IndomitableIndomitable3 levelsLevel 1
Leadership: +4
Leadership: +8
Leadership: +12
BandolierBandolier3 levelsLevel 1
Ammunition: +10%
Ammunition: +20%
Ammunition: +30%
Fleet-FootedFleet-Footed3 levelsLevel 1
Speed: +3%
Speed: +8%
Speed: +15%
Piercing ShotsPiercing Shots3 levelsLevel 1
Missile strength: +5%
Missile strength: +10%
Missile strength: +15%
Extra PowderExtra Powder
Passive ability: "Extra Powder"
Hard to HitHard to Hit3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
GunsightGunsight3 levelsLevel 1
Armour-piercing missile damage: +14%
Range: +10%
Armour-piercing missile damage: +28%
Range: +10%
Armour-piercing missile damage: +40%
Range: +10%
Always ReadyAlways Ready3 levelsLevel 1
Reload time reduction: +5%
Reload time reduction: +10%
Reload time reduction: +15%
Scarred VeteranScarred Veteran3 levelsLevel 1
Hit points: +3%
Hit points: +8%
Hit points: +15%
Deadly OnslaughtDeadly Onslaught
Ability: "Deadly Onslaught"
Increase MobilityIncrease Mobility3 levelsLevel 1
Increase Mobility action: Movement range is increased by an additional 5%
Increase Mobility action: Movement range is increased by an additional 10%
Increase Mobility action: Movement range is increased by an additional 15%
Boost IncomeBoost Income3 levelsLevel 1
Boost Income action: Income is modified by an additional 2%
Income from all buildings: -2% (local province)
Income from all buildings: +2% (local province)
Boost Income action: Income is modified by an additional 4%
Income from all buildings: -4% (local province)
Income from all buildings: +4% (local province)
Boost Income action: Income is modified by an additional 6%
Income from all buildings: -6% (local province)
Income from all buildings: +6% (local province)
Damage WallsDamage Walls3 levelsLevel 1
Damage Walls action: 1 additional wall breaches
Damage Walls action: 2 additional wall breaches
Damage Walls action: 3 additional wall breaches
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Block ArmyBlock Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%
Block Army action: Movement range is modified by an additional -8%
Block Army action: Movement range is modified by an additional -15%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Engineer
3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The EmpireSupport Specialist | 3,548 | 1 | 50 | 70 | 34 | 34 | 32 | 320 | 15 | 1,000 | 250 | wh3_dlc25_emp_cha_engineer |
| The EmpireSupport Specialist | 3,986 | 1 | 70 | 70 | 78 | 34 | 32 | 320 | 50 | 1,000 | 250 | wh3_dlc25_emp_cha_engineer_warhorse |
| The EmpireSupport Specialist | 4,556 | 1 | 90 | 70 | 72 | 38 | 36 | 320 | 70 | 1,000 | 250 | wh3_dlc25_emp_cha_engineer_mechanical_steed |
Who can field it
- Reikland
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.