Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Gordinar, Champion of the Flame unit card

Gordinar, Champion of the Flame

Monster· Flying Monster· Tier 4· 1 model at Ultra sizeRegiment of Renown

Health

8,460

top 50% of class

Armour

80

top 42% of class

Leadership

80

top 28% of class

Speed

100

top 8% of class

Melee attack

52

top 45% of class

Melee defence

50

top 14% of class

Weapon strength

155 base + 340 armour-piercing

495

top 45% of class

Charge bonus

65

top 15% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

Abilities

  • Gordinar's Dragon BreathMagic Missiles · Causes fire damage, Strong vs a single unit…active
  • RebirthRegeneration · Chance of unit gaining hit points, Chance of unit instantly dyingpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • Lothern

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc15_hef_mon_sun_dragon_imrik_boss).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.