Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Jade Lancers unit card

Jade Lancers

Melee cavalry· Shock Cavalry· Tier 2· 60 models at Ultra size

Duel it in the combat calculator →

Jade Lancers are Grand Cathay melee cavalry: 6,480 HP across 60 models, armour 100, melee attack 26, melee defence 28, weapon strength 30. It costs 800 in the campaign and in multiplayer. Unit key wh3_main_cth_cav_jade_lancers_0. Patch 9.0.4, from the game's data tables.

Health

108 per model

6,480

bottom 38% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

100

top 41% of class

Leadership

64

bottom 35% of class

Speed

78

bottom 33% of class

Melee attack

26

bottom 16% of class

Melee defence

28

bottom 27% of class

Weapon strength

21 base + 9 armour-piercing

30

bottom 17% of class

Charge bonus

55

top 32% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Yang

    This unit counts as a Yang unit for the purpose of Battle Harmony proximity

Abilities

  • Battle Harmony: YangAugment · +4 Melee Attack, +4 Melee Defence…passive

Upgrades

Bought with Unstable Experiments

  • Celestial Emperor Insignia

    Celestial Emperor Insignia · 1 Unstable Experiments

    • Bonus vs Infantry: +8
    • Armour: +20
    • Speed: -10%
  • Desert Tigress Insignia

    Desert Tigress Insignia · 1 Unstable Experiments

    • Attribute: Glorious Charge for Jade Lancer units
    • Charge bonus: +20%
    • Armour: -10
  • Iron Dragon Insignia

    Iron Dragon Insignia · 1 Unstable Experiments

    • Enables sundering attacks
    • Melee defence: -4
    • Unit mass: +50%
    • Speed: +10%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 60.6% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 46.6 damage per second against Chaos Warriors; it lasts 45.7 s against one unit of them.

Beats, at a similar price: War Wagons (Mortars) (93.29× faster), War Wagons (77.03× faster), Tiranoc Chariots (33.10× faster)

Loses to, at a similar price: Cold One Spear-Riders (2.07× slower), Orc Boar Boy Big 'Uns (1.81× slower), Cold One Riders (1.77× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 800 multiplayer gold. Grand Cathay units ranked.

Match-ups people search for: Jade Lancers vs Empire Knights

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.