Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Jet Lion unit card

Jet Lion

War beast· Monstrous Beast· Tier 3· 1 model at Ultra size

Health

5,808

bottom 39% of class

Armour

90

top 2% of class

Leadership

65

top 7% of class

Speed

75

bottom 9% of class

Melee attack

40

top 11% of class

Melee defence

60

top 1% of class

Weapon strength

145 base + 275 armour-piercing

420

top 2% of class

Charge bonus

40

top 20% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Construct

    Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Missile MirrorHex · Redirects projectiles back towards the firing unitactive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive
  • Guardian ShieldAugment (Area) · +20 Spell Resistancepassive
  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Northern Provinces

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.