Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Khainite Assassin unit card

Khainite Assassin

Hero· Hybrid Weapon Specialist· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Khainite Assassin is Dark Elves hero: 3,688 HP, armour 30, melee attack 70, melee defence 42, weapon strength 350, range 70 m, missile damage 720 per 10 s for the whole unit. It costs 1,000 in the campaign and 650 in multiplayer. Unit key wh2_main_def_cha_khainite_assassin_0. Patch 9.0.4, from the game's data tables.

Health

3,688

bottom 15% of class

Armour

30

bottom 18% of class

Leadership

65

top 50% of class

Speed

45

bottom 38% of class

Melee attack

70

top 1% of class

Melee defence

42

top 29% of class

Weapon strength

230 base + 120 armour-piercing

350

bottom 48% of class

Charge bonus

18

bottom 15% of class

Ranged

Range

70 m

bottom 1% of class

Ammunition

50

top 8% of class

Missile damage

140 base + 40 AP, 2 projectiles per shot

180

bottom 48% of class

Reload time

5 s

top 6% of class

Damage per 10 s

720

top 2% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Assassin's TrophyHex · -24 Melee Attack, -24 Melee Defenceactive
  • Black LotusAugmentactive
  • Dark VenomAugment · +90% Base Weapon Damageactive
  • Murderous MasteryAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Khainite Assassin skill tree

28 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Khainite Assassin's skills

  1. Bound by Contract
  2. Ward of Khaine
  3. Stalker
  4. Immortality
  5. Mentor
  1. Dark Venom
  2. Manbane
  3. Black Lotus
  1. Dance of Death
  2. Gutter Fighter
  3. Elusive
  4. Precise
  5. Survivalist
  6. Shroud of Darkness
  7. Fleet-Footed
  8. Opportunist
  9. Counter-Striker
  10. Bloody Blade
  11. Assassin's Trophy
  1. Hawk-Eyed
  2. Piercing Shots
  3. Deadeye
  1. Scavenge
  2. Enlist Slaves
  3. Assault Garrison
  4. Assassinate
  5. Assault Units
  6. Specialist

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.