Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Krimson Killerz (Black Orcs) unit card

Krimson Killerz (Black Orcs)

Melee infantry· Dual Axe Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown

Comes with The King & The Warlord(Warhammer I)

Duel it in the combat calculator →

Krimson Killerz (Black Orcs) are Greenskins melee infantry: 10,800 HP across 80 models, armour 110, melee attack 43, melee defence 46, weapon strength 72. It costs 1,350 in the campaign and in multiplayer. They come with The King & The Warlord. Unit key wh_dlc06_grn_inf_krimson_killerz_0. Patch 9.0.4, from the game's data tables.

Health

135 per model

10,800

top 9% of class

Armour

110

top 10% of class

Leadership

82

top 22% of class

Speed

29

bottom 24% of class

Melee attack

43

top 19% of class

Melee defence

46

top 23% of class

Weapon strength

51 base + 21 armour-piercing, +8 vs infantry

72

top 5% of class

Charge bonus

42

top 2% of class

Attributes

Abilities

  • Immovable BulwarkAugment · -24 Melee Attack, +24 Melee Defenceactive
  • Unstoppable ChoppasAugment · +50% Armour-Piercing Weapon Damage, +50% Base Weapon Damage…active

Upgrades

Bought with Scrap

  • Immortulz Armour

    Armour · 50 Scrap · only Crooked Moon, Grimgor's 'Ardboyz

    • Physical resistance: 5%
    • Armour: +15
    • Leadership: +8
  • Sharpenin' Stones

    Bag · 50 Scrap

    • Armour-piercing weapon damage: +5
  • Da Best Blades

    Weapon · 55 Scrap

    • Melee attack: +5
    • Weapon strength: +20%

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 88.4% of the game's 194 infantry units in melee. Per 1,000 gold: 233.3 damage per second against Chaos Warriors; it lasts 80.8 s against one unit of them.

Beats, at a similar price: Skin Wolves (10.46× faster), Skin Wolves (Armoured) (9.57× faster), Aspiring Champions (4.12× faster)

Loses to, at a similar price: Har Ganeth Executioners (1.44× slower), Grave Guard (Great Weapons) (1.20× slower), Hammerers (1.20× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,350 multiplayer gold. Greenskin units ranked.

Who can field it

  • Greenskins · Grimgor's 'Ardboyz

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.