Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Oglah Khan's Wolfboyz unit card

Oglah Khan's Wolfboyz

Melee cavalry· Hybrid Missile Cavalry· Tier 2· 60 models at Ultra sizeRegiment of Renown

Health

71 per model

4,260

bottom 4% of class

Armour

shield blocks 35% of frontal missiles

60

bottom 45% of class

Leadership

65

bottom 37% of class

Speed

92

top 21% of class

Melee attack

34

bottom 49% of class

Melee defence

34

top 46% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 7% of class

Charge bonus

40

bottom 25% of class

Ranged

Range

140 m

top 11% of class

Ammunition

20

top 22% of class

Missile damage

14 base + 3 AP

17

bottom 1% of class

Reload time

10 s

bottom 33% of class

Damage per 10 s

17

bottom 1% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Cowardly DespoilersAugment · +25% Base Weapon Damagepassive
  • Pelt of WulfagHex · -75% Speedpassive

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.