Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Oglah Khan's Wolfboyz unit card

Oglah Khan's Wolfboyz

Melee cavalry· Hybrid Missile Cavalry· Tier 2· 60 models at Ultra sizeRegiment of Renown

Comes with Forge of the Chaos Dwarfs(Warhammer III)

Duel it in the combat calculator →

Oglah Khan's Wolfboyz are Chaos Dwarfs melee cavalry: 4,260 HP across 60 models, armour 60, melee attack 34, melee defence 34, weapon strength 28, range 140 m, missile damage 1,020 per 10 s for the whole unit. It costs 875 in the campaign and in multiplayer. They come with Forge of the Chaos Dwarfs. Unit key wh3_dlc23_chd_cav_hobgoblin_wolf_raiders_ror. Patch 9.0.4, from the game's data tables.

Health

71 per model

4,260

bottom 4% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

60

bottom 45% of class

Leadership

65

bottom 37% of class

Speed

92

top 21% of class

Melee attack

34

bottom 49% of class

Melee defence

34

top 46% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 7% of class

Charge bonus

40

bottom 25% of class

Ranged

Range

140 m

top 11% of class

Ammunition

20

top 22% of class

Missile damage

14 base + 3 AP

17

bottom 1% of class

Reload time

10 s

bottom 1% of class

Damage per 10 s

17

bottom 1% of class

Attributes

Abilities

  • Cowardly DespoilersAugment · +25% Base Weapon Damagepassive
  • Pelt of WulfagHex · -75% Speedpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 44.1% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 52.5 damage per second against Chaos Warriors; it lasts 21.7 s against one unit of them.

Beats, at a similar price: War Wagons (Mortars) (43.81× faster), War Wagons (36.18× faster), Tiranoc Chariots (16.15× faster)

Loses to, at a similar price: Questing Knights (4.34× slower), Cold One Spear-Riders (3.46× slower), Knights of the Realm (3.24× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 875 multiplayer gold. Chaos Dwarf units ranked.

Who can field it

  • Chaos Dwarfs · The Legion of Azgorh

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.