Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Saurus Spears (Shields) unit card

Saurus Spears (Shields)

Melee infantry· Spear Infantry· Tier 2· 100 models at Ultra size

Health

102 per model

10,200

top 18% of class

Armour

shield blocks 35% of frontal missiles

60

top 44% of class

Leadership

75

top 46% of class

Speed

31

bottom 32% of class

Melee attack

24

bottom 15% of class

Melee defence

38

top 42% of class

Weapon strength

29 base + 13 armour-piercing, +16 vs large

42

top 35% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Predatory FighterHex · +25% Speed, +5 Melee Attackpassive

Who can field it

  • Hexoatl

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.