Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Sons of Ghorros (Centigors – Great Weapons) unit card

Sons of Ghorros (Centigors – Great Weapons)

Melee cavalry· Bestial Cavalry Great Weapons· Tier 3· 60 models at Ultra sizeRegiment of Renown

Duel it in the combat calculator →

Sons of Ghorros (Centigors – Great Weapons) are Beastmen melee cavalry: 6,720 HP across 60 models, armour 70, melee attack 29, melee defence 29, weapon strength 34. It costs 1,250 in multiplayer. Unit key wh_pro04_bst_inf_centigors_ror_0. Patch 9.0.4, from the game's data tables.

Health

112 per model

6,720

bottom 47% of class

Armour

70

bottom 46% of class

Leadership

70

bottom 44% of class

Speed

84

top 48% of class

Melee attack

29

bottom 34% of class

Melee defence

29

bottom 36% of class

Weapon strength

7 base + 27 armour-piercing

34

bottom 35% of class

Charge bonus

42

bottom 42% of class

Attributes

Abilities

  • GuardianWard Save (Area) · +15% Physical Resistancepassive
  • RowdyAugment · +4 Leadershippassive
  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 43.4% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 60 damage per second against Chaos Warriors; it lasts 22.9 s against one unit of them.

Beats, at a similar price: Casket of Souls (323.66× faster), War Wagons (Mortars) (45.14× faster), War Wagons (37.27× faster)

Loses to, at a similar price: Chaos Knights of Nurgle (5.87× slower), Chaos Knights (4.52× slower), Chaos Knights of Tzeentch (4.28× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,250 multiplayer gold. Beastmen units ranked.

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.