Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Spider Hatchlings unit card

Spider Hatchlings

War beast· Spider· Tier 1· 60 models at Ultra size

Health

73 per model

4,380

bottom 23% of class

Armour

45

top 18% of class

Leadership

50

top 34% of class

Speed

76

bottom 18% of class

Melee attack

22

bottom 9% of class

Melee defence

20

bottom 30% of class

Weapon strength

18 base + 5 armour-piercing

23

bottom 32% of class

Charge bonus

19

bottom 20% of class

Attributes

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Every version of Spider Hatchlings

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
GreenskinsSpider4,380604550762220231925060wh_dlc06_grn_mon_spider_hatchlings_0
KislevSpider4,380604550762220231925060wh2_dlc16_wef_mon_spider_hatchlings_0

Who can field it

  • Grimgor's 'Ardboyz
  • The Ice Court

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh_dlc06_grn_mon_spider_hatchlings_0_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.