Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Sibilant Slaughtercade (Chaos Chariots) unit card

The Sibilant Slaughtercade (Chaos Chariots)

Chariot· Chariot· Tier 3· 4 models (crew of 8) at Ultra sizeRegiment of Renown

Comes with Champions of Chaos(Warhammer III)

Duel it in the combat calculator →

The Sibilant Slaughtercade (Chaos Chariots) are Warriors of Chaos and Slaanesh chariot: 5,736 HP across 4 models, armour 110, melee attack 29, melee defence 36, weapon strength 40. It costs 1,000 in the campaign (Warriors of Chaos factions pay 1,500) and 1,000 in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_cav_chaos_chariot_msla_ror. Patch 9.0.4, from the game's data tables.

Health

1,434 per model

5,736

bottom 36% of class

Armour

110

top 24% of class

Leadership

80

top 9% of class

Speed

100

top 8% of class

Melee attack

29

bottom 45% of class

Melee defence

36

top 2% of class

Weapon strength

29 base + 11 armour-piercing, +18 vs infantry

40

bottom 26% of class

Charge bonus

76

top 30% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Soul HuntersAugment · +10 Charge Bonus, +16 Leadership…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 17.8% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 10.1 damage per second against Chaos Warriors; it lasts 43.5 s against one unit of them.

Beats, at a similar price: Casket of Souls (53.37× faster), War Wagons (Mortars) (7.68× faster), War Wagons (6.34× faster)

Loses to, at a similar price: Chaos Knights (43.90× slower), Questing Knights (41.78× slower), Knights of the White Wolf (37.84× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,000 multiplayer gold. Warriors of Chaos units ranked.

Patch changes

Patch 9.0.3

  • Mass2,280 → 3,130(+850)

Who can field it

  • Slaanesh · Seducers of Slaanesh
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.