Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Tattersouls (Flagellants) unit card

The Tattersouls (Flagellants)

Melee infantry· Mace Infantry· Tier 2· 160 models at Ultra sizeRegiment of Renown

Comes with The Grim & The Grave(Warhammer I)

Duel it in the combat calculator →

The Tattersouls (Flagellants) are Empire melee infantry: 11,680 HP across 160 models, armour 0, melee attack 41, melee defence 17, weapon strength 33. It costs 800 in the campaign and in multiplayer. They come with The Grim & The Grave. Unit key wh_dlc04_emp_inf_tattersouls_0. Patch 9.0.4, from the game's data tables.

Health

73 per model

11,680

top 4% of class

Armour

0

bottom 1% of class

Leadership

100

top 5% of class

Speed

36

top 39% of class

Melee attack

41

top 25% of class

Melee defence

17

bottom 5% of class

Weapon strength

25 base + 8 armour-piercing

33

bottom 44% of class

Charge bonus

28

top 22% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Strength of the PenitentAugment · +14 Melee Defence, +15% Physical Resistancepassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 17.3% of the game's 194 infantry units in melee. Per 1,000 gold: 202.7 damage per second against Chaos Warriors; it lasts 30 s against one unit of them.

Beats, at a similar price: Skin Wolves (5.09× faster), Warp-Grinders (3.97× faster), Gorgers (3.25× faster)

Loses to, at a similar price: Chaos Warriors of Nurgle (2.70× slower), Infernal Guard (2.63× slower), Chaos Warriors (2.63× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 800 multiplayer gold. Empire units ranked.

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.