Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Tattersouls (Flagellants) unit card

The Tattersouls (Flagellants)

Melee infantry· Mace Infantry· Tier 2· 160 models at Ultra sizeRegiment of Renown

Health

73 per model

11,680

top 4% of class

Armour

0

bottom 1% of class

Leadership

100

top 5% of class

Speed

36

top 39% of class

Melee attack

41

top 25% of class

Melee defence

17

bottom 5% of class

Weapon strength

25 base + 8 armour-piercing

33

bottom 44% of class

Charge bonus

28

top 22% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Strength of the PenitentAugment · +14 Melee Defence, +15 Physical Resistancepassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.