Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Tyrant unit card

Tyrant

Lord· Lord· 1 model at Ultra size

Health

7,008

top 21% of class

Armour

90

top 37% of class

Leadership

75

bottom 31% of class

Speed

54

bottom 37% of class

Melee attack

63

top 16% of class

Melee defence

40

bottom 39% of class

Weapon strength

135 base + 315 armour-piercing

450

top 39% of class

Charge bonus

50

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • ArsebelcherVortexactive
  • SnacksRegeneration · Replenishes hit points of combatantspassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive

Tyrant skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Bellower
  2. Sword Gnoblars
  3. Lucky Gnoblars
  4. Lookout Gnoblars
  5. Blessed by the Great Maw
  6. Soldiers of Renown
  7. Mentor
  1. Devour Challengers
  2. Absolute Violence
  3. Iron Discipline
  4. No Complainin'
  5. Heroic Killing Blow
  1. Greater Girth
  2. Impressive Wealth
  3. Tithe-Taker
  1. Unstoppable Force
  2. Blade Master
  3. Healthy Appetite
  4. Larger Gutplate
  5. Wound-Maker
  6. Foe-Seeker
  7. Dominance
  8. Scarred Veteran
  9. Hard to Hit
  10. Devastating Charge
  11. Snacks
  1. Inspiring Presence
  2. Bull Charge
  3. Scrappy Fighters
  4. Beast Riders
  5. Tools of Destruction
  6. Best Eaterz
  7. Beasts of the Mountains
  8. Rally!
  9. Richly Rewarded
  10. Continuous Volley
  11. Trained Beasts
  12. Ravenous Fighters
  13. Fight or Die!
  1. Campin'
  2. Raider
  3. Healer
  4. Lovely Jubbly
  5. Betta Campin'
  6. Draftmaster
  7. Mawtooth
  8. Master of Meat
  9. Brutish Enforcers
  10. Devouring Maw
  11. Renowned & Feared

Who can field it

  • Goldtooth

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.