Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Warp-Grinders unit card

Warp-Grinders

Melee infantry· Weapon Team· Tier 2· 24 models at Ultra size

Health

184 per model

4,416

bottom 1% of class

Armour

70

top 40% of class

Leadership

45

bottom 5% of class

Speed

38

top 33% of class

Melee attack

20

bottom 7% of class

Melee defence

18

bottom 5% of class

Weapon strength

18 base + 78 armour-piercing

96

top 1% of class

Charge bonus

8

bottom 13% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Seismic SnareHex (Area)active
  • Warp-QuakeDirect Damage (Area) · -25% Speed, Causes damage to combatants…active
  • Scurry Away!Augment · +10% Speedpassive
  • Strength in NumbersAugment · -10% Speed, +8 Melee Defence…passive

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.