Health
82 per model
8,200
Armour
shield blocks 55% of frontal missiles
80
Leadership
65
Speed
30
Melee attack
32
Melee defence
40
Weapon strength
23 base + 9 armour-piercing
32
Charge bonus
12
Ranged
Range
90 m
Ammunition
6
Missile damage
15 base + 5 AP
20
Reload time
11 s
Damage per 10 s
18
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
By Our BloodAugmentpassiveBy Our BloodAugmentPassive · Duration 25 s · 1 useKislevite warriors are inherently stronger than weak-hearted Empire-men, who know nothing of the hardship and strife of lives lived on the unforgiving steppes.
Who can field it
- The Ice Court
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_pro_ksl_inf_armoured_kossars_0).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.