Bandits of the Silver Road (Peasant Archers)
Missile infantry· Missile Infantry· Tier 2· 120 models at Ultra sizeRegiment of Renown
Health
54 per model
6,480
Armour
shield blocks 35% of frontal missiles
15
Leadership
55
Speed
33
Melee attack
27
Melee defence
31
Weapon strength
21 base + 3 armour-piercing
24
Charge bonus
12
Ranged
Range
140 m
Ammunition
22
Missile damage
14 base + 1 AP
15
Reload time
11 s
Damage per 10 s
14
Attributes

Expendable
Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.

Yin
This unit counts as a Yin unit for the purpose of Battle Harmony proximity.
Abilities
Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passiveBattle Harmony: YinAugment+4% Speed+4 Leadership+12 Reload SkillEffect intensity increases by highest nearby Harmony multiplier on a unit.Activates when within 60 metres of a Yang unit.PassiveThere must be balance in all things: dark and light, moon and sun, female and male.
Who can field it
- The Northern Provinces
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.