Blessed Ripperdactyl Riders
Monstrous cavalry· Flying Cavalry· Tier 3· 10 models at Ultra size
Health
716 per model
7,160
Armour
65
Leadership
65
Speed
90
Melee attack
55
Melee defence
25
Weapon strength
32 base + 94 armour-piercing, +15 vs infantry
126
Charge bonus
52
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

Can Fly
This unit can fly.

Vanguard Deployment
This unit can deploy outside the deployment zone.
Abilities
Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passivePrimal InstinctsAugment+15% Charge Bonus+5 Melee Attack+5 Physical ResistancePassiveWhen under pressure, the primal instincts of these natural predators take over, improving their potential in combat.
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Hexoatl
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.