Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Celestial Dragon Crossbows unit card

Celestial Dragon Crossbows

Missile infantry· Missile Infantry· Tier 3· 80 models at Ultra size

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Celestial Dragon Crossbows are Grand Cathay missile infantry: 7,040 HP across 80 models, armour 95, melee attack 26, melee defence 32, weapon strength 33, range 160 m, missile damage 2,092 per 10 s for the whole unit. It costs 1,050 in the campaign and 1,000 in multiplayer. Unit key wh3_main_cth_inf_dragon_guard_crossbowmen_0. Patch 9.0.4, from the game's data tables.

Health

88 per model

7,040

top 22% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

95

top 7% of class

Leadership

62

top 45% of class

Speed

28

bottom 9% of class

Melee attack

26

top 42% of class

Melee defence

32

top 29% of class

Weapon strength

24 base + 9 armour-piercing

33

top 21% of class

Charge bonus

8

bottom 49% of class

Ranged

Range

160 m

top 37% of class

Ammunition

22

bottom 41% of class

Missile damage

5 base + 12 AP, 2 projectiles per shot

17

bottom 30% of class

Reload time

13 s

bottom 8% of class

Damage per 10 s

26

top 41% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Yin

    This unit counts as a Yin unit for the purpose of Battle Harmony proximity.

Abilities

  • Battle Harmony: YinAugment · +4% Speed, +4 Leadership…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.