Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Celestial Lion unit card

Celestial Lion

Monster· Flying Monster· Tier 3· 1 model at Ultra size

Comes with Shadows of Change(Warhammer III)

Duel it in the combat calculator →

Celestial Lion is Grand Cathay monster: 6,176 HP, armour 80, melee attack 42, melee defence 36, weapon strength 450. It costs 1,300 in the campaign and in multiplayer. It comes with Shadows of Change. Unit key wh3_dlc24_cth_mon_celestial_lion. Patch 9.0.4, from the game's data tables.

Health

6,176

bottom 14% of class

Armour

80

top 42% of class

Leadership

65

bottom 29% of class

Speed

85

top 33% of class

Melee attack

42

bottom 28% of class

Melee defence

36

bottom 48% of class

Weapon strength

180 base + 270 armour-piercing

450

bottom 33% of class

Charge bonus

65

top 15% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

  • Yang

    This unit counts as a Yang unit for the purpose of Battle Harmony proximity

Abilities

  • Wounded PrideAugment · +5 Melee Attack, +10% Armour-Piercing Weapon Damage…passive
  • Fearsome RoarHex (Area) · -8 Leadershipactive
  • Battle Harmony: YangAugment · +4 Melee Attack, +4 Melee Defence…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Upgrades

Bought with Unstable Experiments

  • Celestial Emperor Insignia

    Celestial Emperor Insignia · 1 Unstable Experiments · only Claws of the White Tiger

    • Melee attack: -4
    • Melee defence: +6
    • Physical resistance: 10%
  • Desert Tigress Insignia

    Desert Tigress Insignia · 1 Unstable Experiments · only Claws of the White Tiger

    • Melee defence: -4
    • Bonus vs Large: +8
    • Charge bonus: +20%
  • Iron Dragon Insignia

    Iron Dragon Insignia · 1 Unstable Experiments · only Claws of the White Tiger

    • Passive ability: "Attuned to Magic"
    • Passive ability: ""

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 33.7% of the game's 99 monsters units in melee. Per 1,000 gold: 22.2 damage per second against Chaos Warriors; it lasts 26.6 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (6.33× faster), Exalted Flamer of Tzeentch (3.51× faster), Bastiladon (Solar Engine) (2.47× faster)

Loses to, at a similar price: Treeman (4.59× slower), Curs'd Ettin (4.22× slower), Chaos Giant (3.27× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,300 multiplayer gold. Grand Cathay units ranked.

Match-ups people search for: Celestial Lion vs Great Moon Bird

Who can field it

  • Grand Cathay · The Northern Provinces

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_cp1_cth_mon_celestial_lion_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.