Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Celestial Lion unit card

Celestial Lion

Monster· Flying Monster· Tier 3· 1 model at Ultra size

Health

6,176

bottom 14% of class

Armour

80

top 42% of class

Leadership

65

bottom 29% of class

Speed

85

top 33% of class

Melee attack

42

bottom 28% of class

Melee defence

36

bottom 48% of class

Weapon strength

180 base + 270 armour-piercing

450

bottom 33% of class

Charge bonus

65

top 15% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

  • Yang

    This unit counts as a Yang unit for the purpose of Battle Harmony proximity

Abilities

  • Wounded PrideAugment · +5 Melee Attack, +10% Armour-Piercing Weapon Damage…passive
  • Fearsome RoarHex (Area) · -8 Leadershipactive
  • Battle Harmony: YangAugment · +4 Melee Attack, +4 Melee Defence…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Northern Provinces

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_cp1_cth_mon_celestial_lion_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.