Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Cold One Riders unit card

Cold One Riders

Melee cavalry· Cold One Cavalry· Tier 2· 48 models at Ultra size

Duel it in the combat calculator →

Cold One Riders are Lizardmen melee cavalry: 6,480 HP across 48 models, armour 90, melee attack 31, melee defence 28, weapon strength 50. It costs 850 in the campaign and in multiplayer. Unit key wh2_main_lzd_cav_cold_ones_1. Patch 9.0.4, from the game's data tables.

Health

135 per model

6,480

bottom 38% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

90

top 47% of class

Leadership

75

top 42% of class

Speed

66

bottom 4% of class

Melee attack

31

bottom 44% of class

Melee defence

28

bottom 27% of class

Weapon strength

15 base + 35 armour-piercing

50

top 28% of class

Charge bonus

32

bottom 12% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive
  • Predatory FighterHex · +25% Speed, +5 Melee Attackpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 85.8% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 109.4 damage per second against Chaos Warriors; it lasts 38.4 s against one unit of them.

Beats, at a similar price: War Wagons (Mortars) (133.91× faster), War Wagons (110.57× faster), Tiranoc Chariots (49.38× faster)

Loses to, at a similar price: Questing Knights (1.52× slower), Cold One Spear-Riders (1.17× slower), Orc Boar Boy Big 'Uns (1.06× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 850 multiplayer gold. Lizardmen units ranked.

Who can field it

  • Lizardmen · Hexoatl

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.