
Health
3,688
Armour
25
Leadership
65
Speed
44
Melee attack
40
Melee defence
55
Weapon strength
280 base + 120 armour-piercing, +25 vs infantry
400
Charge bonus
30
Attributes

Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).

Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
Gate of SlaaneshSummon Unit · Summons a unit of Daemonettes, Summoned units degrade over timeactiveGate of SlaaneshSummon UnitSummons a unit of DaemonettesSummoned units degrade over timeCooldown 120 s · Duration 10 s · 1 use · Wind-up 5 sThe Cultist holds the gate open so alluring Daemonettes can surge through and have at the foe, as if starved of sustenance for an eternity prior.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…activeDeadly OnslaughtAugment+60% Charge Bonus+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 90 s · Duration 31 sSuch is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
SlipperyAugment · +25% Speed, +24 Melee DefenceactiveSlipperyAugment+25% Speed+24 Melee DefenceCooldown 60 s · Duration 25 sThose who are "slippery" cannot be cornered or pinned - they simply "slip" away…
Cultist of Slaanesh skill tree
29 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Plan Cultist of Slaanesh's skills
Chaos SteedChaos SteedUnlocks at rank 4
Mount: Chaos Steed
Chaos WarshrineChaos WarshrineUnlocks at rank 14
Mount: Warshrine
Gate of SlaaneshGate of SlaaneshUnlocks at rank 13 · 3 levelsLevel 1
Ability: "Gate of Slaanesh"
Ability: "Gate of Slaanesh"
Ability number of uses: +1 for "Gate of Slaanesh"
Ability: "Gate of Slaanesh"
Ability number of uses: +2 for "Gate of Slaanesh"
Greater Gate of SlaaneshGreater Gate of Slaanesh
Ability: "Greater Gate of Slaanesh"
Supple & SprySupple & SpryUnlocks at rank 7
Missile resistance: 10%
Hates KhorneHates KhorneUnlocks at rank 7
Melee attack: +10 when fighting against Khornate factions
Weapon strength: +15% when fighting against Khornate factions
ImmortalityImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded instead
MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Mistress of DisciplesMistress of DisciplesUnlocks at rank 10
Summon Disciple Army size: +25% (Hero's army)
Income from all buildings: +6% (local region)
Enemy leadership: -3 (enemy armies in local province)
The Sweetness of SteelThe Sweetness of Steel
Armour: +20
Bonus vs Infantry: +10
Behind Adoring EyesBehind Adoring Eyes
Increase Mobility action: Movement range is increased by an additional 5%
Hero action success chance: +10%
Campaign line of sight: +50%
Bend the Mind, Bend the FleshBend the Mind, Bend the FleshUnlocks at rank 15
Cooldown: -33% for "Gate of Slaanesh" and "Greater Gate of Slaanesh"
Speed: +6% for all non-Daemonic Infantry units (Hero's army)
Rapid RuinationRapid Ruination
Speed: +12%
Devastating ChargeDevastating Charge3 levelsLevel 1
Charge bonus: +6
Charge bonus: +16
Charge bonus: +30
Thick-SkinnedThick-Skinned3 levelsLevel 1
Armour: +3
Armour: +8
Armour: +15
Hard to HitHard to Hit3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Deadly BladeDeadly Blade3 levelsLevel 1
Melee attack: +3
Melee attack: +7
Melee attack: +12
SlipperySlippery
Ability: "Slippery"
Wound-MakerWound-Maker3 levelsLevel 1
Weapon strength: +5%
Weapon strength: +12%
Weapon strength: +20%
Scarred VeteranScarred Veteran3 levelsLevel 1
Hit points: +3%
Hit points: +8%
Hit points: +15%
IndomitableIndomitable3 levelsLevel 1
Leadership: +4
Leadership: +8
Leadership: +12
Blade ShieldBlade Shield3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Deadly OnslaughtDeadly Onslaught
Ability: "Deadly Onslaught"
Increase MobilityIncrease Mobility3 levelsLevel 1
Increase Mobility action: Movement range is increased by an additional 5%
Increase Mobility action: Movement range is increased by an additional 10%
Increase Mobility action: Movement range is increased by an additional 15%
Spread CorruptionSpread Corruption3 levelsLevel 1
Spread Corruption action: Slaanesh corruption is increased by an additional 1
Slaanesh corruption: +1 (local province)
Spread Corruption action: Slaanesh corruption is increased by an additional 2
Slaanesh corruption: +2 (local province)
Spread Corruption action: Slaanesh corruption is increased by an additional 3
Slaanesh corruption: +3 (local province)
Establish CultEstablish Cult3 levelsLevel 1
Establish Cult action: -10% cost to perform
Establish Cult action: -20% cost to perform
Establish Cult action: -30% cost to perform
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Hinder ReplenishmentHinder Replenishment3 levelsLevel 1
Hinder Replenishment action: Replenishment is modified by an additional -10%
Hinder Replenishment action: Replenishment is modified by an additional -20%
Hinder Replenishment action: Replenishment is modified by an additional -40%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Cultist of Slaanesh
3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| SlaaneshMelee Specialist | 3,688 | 1 | 25 | 65 | 44 | 40 | 55 | 400 | 30 | 1,000 | 250 | wh3_main_sla_cha_cultist_0 |
| SlaaneshMelee Specialist | 4,096 | 1 | 55 | 65 | 83 | 40 | 55 | 400 | 45 | 1,000 | 250 | wh3_main_sla_cha_cultist_1 |
| SlaaneshMelee Specialist | 11,250 | 1 | 60 | 65 | 43 | 35 | 30 | 375 | 25 | 3,000 | 300 | wh3_dlc20_chs_cha_cultist_msla_warshrine |
Who can field it
- Seducers of Slaanesh
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.