Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Deff Creepers (Forest Goblin Spider Rider Archers) unit card

Deff Creepers (Forest Goblin Spider Rider Archers)

Missile cavalry· Missile Cavalry· Tier 2· 60 models at Ultra sizeRegiment of Renown

Health

85 per model

5,100

bottom 34% of class

Armour

45

top 17% of class

Leadership

54

top 38% of class

Speed

78

bottom 3% of class

Melee attack

20

bottom 31% of class

Melee defence

29

top 10% of class

Weapon strength

20 base + 6 armour-piercing

26

top 41% of class

Charge bonus

14

bottom 14% of class

Ranged

Range

100 m

bottom 38% of class

Ammunition

20

top 17% of class

Missile damage

9 base + 2 AP

11

bottom 3% of class

Reload time

8 s

bottom 3% of class

Damage per 10 s

14

bottom 1% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Stalk

    This unit can move hidden in any terrain.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.