Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Dragonback Slayers (Slayers) unit card

Dragonback Slayers (Slayers)

Melee infantry· Dual Axe Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown

Health

108 per model

8,640

bottom 37% of class

Armour

shield blocks 30% of frontal missiles

0

bottom 1% of class

Leadership

100

top 5% of class

Speed

40

top 26% of class

Melee attack

48

top 11% of class

Melee defence

41

top 34% of class

Weapon strength

32 base + 16 armour-piercing, +24 vs large

48

top 21% of class

Charge bonus

26

top 30% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Slayer

    This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • Power of the DragonbackAugment · +20 Flame Resistancepassive
  • DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive

Who can field it

  • Karaz-a-Karak

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.