Dragonback Slayers (Slayers)
Melee infantry· Dual Axe Infantry· Tier 3· 80 models at Ultra sizeRegiment of Renown
Health
108 per model
8,640
Armour
shield blocks 30% of frontal missiles
0
Leadership
100
Speed
40
Melee attack
48
Melee defence
41
Weapon strength
32 base + 16 armour-piercing, +24 vs large
48
Charge bonus
26
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Slayer
This unit is a Slayer. Slayers can never have their Weapon Strength reduced during a battle.

Unbreakable
This unit does not suffer any form of leadership loss and will never rout.
Abilities
Power of the DragonbackAugment · +20 Flame ResistancepassivePower of the DragonbackAugment+20 Flame ResistancePassiveStrong and tenacious, the Dawi’s hardy, passionate nature can be put to lethally good use on the battlefield.
DeathblowAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon DamagepassiveDeathblowAugment+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveSuch is the strength within this warrior that when they strike it is sure to be a deathblow!
Who can field it
- Karaz-a-Karak
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.