Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Dwarf Warriors (Great Weapons) unit card

Dwarf Warriors (Great Weapons)

Melee infantry· Great Axe Infantry· Tier 2· 100 models at Ultra size

Duel it in the combat calculator →

Dwarf Warriors (Great Weapons) are Dwarfs melee infantry: 7,800 HP across 100 models, armour 85, melee attack 24, melee defence 30, weapon strength 32. It costs 500 in the campaign and in multiplayer. Unit key wh_main_dwf_inf_dwarf_warrior_1. Patch 9.0.4, from the game's data tables.

Health

78 per model

7,800

bottom 17% of class

Armour

85

top 31% of class

Leadership

70

bottom 43% of class

Speed

28

bottom 7% of class

Melee attack

24

bottom 15% of class

Melee defence

30

bottom 34% of class

Weapon strength

8 base + 24 armour-piercing

32

bottom 38% of class

Charge bonus

18

bottom 45% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 59.1% of the game's 194 infantry units in melee. Per 1,000 gold: 181.4 damage per second against Chaos Warriors; it lasts 78.4 s against one unit of them.

Beats, at a similar price: Grail Reliquae (163.46× faster), Warp-Grinders (7.58× faster), Flagellants (2.66× faster)

Loses to, at a similar price: Spirit Host (1.78× slower), Spearmen (Shields) (1.59× slower), Marauders (1.55× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 500 multiplayer gold. Dwarf units ranked.

Who can field it

  • Dwarfs · Karaz-a-Karak

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.