Health
92 per model
5,520
top 17% of class
Armour
40
top 24% of class
Leadership
64
top 7% of class
Speed
92
top 38% of class
Melee attack
30
top 10% of class
Melee defence
22
bottom 38% of class
Weapon strength
21 base + 7 armour-piercing
28
top 31% of class
Charge bonus
24
bottom 41% of class
Ranged
Range
140 m
top 21% of class
Ammunition
18
bottom 34% of class
Missile damage
16 base + 3 AP
19
bottom 31% of class
Reload time
11 s
top 34% of class
Damage per 10 s
17
bottom 21% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire while on the move.
Abilities
Martial ProwessAugment · +2 Melee Attack, +12 Melee DefencepassiveMartial ProwessAugment+2 Melee Attack+12 Melee DefencePassiveHigh Elves excel as warriors, having trained in martial disciplines for the equivalent of many men's lifetimes.
Who can field it
- Lothern
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.